package lego.animal;

public class Lion extends IAnimal {
	
	public Lion()
	{
		setName("Lion");
		setNomalSpeed(75);
		setBurstSpeed(90);
		setStaminaHighBound(85);
		setStaminaLowBound(50);
		setWin("lionroar.wav");
		setLose("LionMoan.wav");
	}
}
